Canvas Palette Showcase - Diversionary Tactics
Hello guys and welcome to another talk about one of my Custom Palettes!
Going back to Salum, after our slight detour last week, I thought I’d show you all my palette utilising a rather unloved legendary from A Conjuring at Curdle Cove - Captain Cassius!
Captain Cassius - Legendary of the palette, gives you loads of gain if you have a good number of characters out and even more if Hinkley the Navigator is out.
Detective Huxon - Gives you more gain the more cards you have on the canvas, also searchable in this palette.
Kelby Knotner, First Mate - Built in Divert and Protection that’s searchable.
Achrom Converter - Gives the palette a strong control card plus relatively easy to deploy with the higher location count
Von Ruthro House - Gives a good source of shards if you lose a rare or Captain Cassius, realistically this could be replaced by a lot of other rare options like Detective Vraxea or Isaz to find Captain Cassius sooner , if you dropped Magus Elite Defender, but I felt it still had a good home in here.
Hinkley the Navigator - Built in Divert that’s searchable and gives all your locations Divert as well which can increase Captain Cassius’ resolve. Also searchable.
Magus Elite Enforcer & Magus Elite Defender - toolbox Magus Elite characters, with more testing I suspect I’ll end up putting it at 2 Magus Elite Defender however the ability for Enforcer to take out a 6 strength character with Alchemist’s Tincture makes me want to keep it in.
Veil Chaser Engineer & Lone Survivor - Characters that draw when deployed, conditionally in Veil Chaser Engineer’s case but he’s a Magus Elite.
Ludlam City Guard - Cheap 1 drop to get value from other resolves.
Magus Elite Detective - 2 drop that can easily pay for itself and more when deployed at the right time.
Magus Elite Inspector - Searches a good chunk of the characters whilst being a Magus Elite character so benefiting from other resolves.
Galley’s Arch & Ludlam City Gate - High cost for trading with a good built-in resolve on top. Ludlam City Gate also doubles up as removal in some situations.
Bothy - Cheap location that allows me to give a key character protection, usually reserved for Captain Cassius or Detective Huxon.
Curdle Cave - Cheap location which combos with the strategy of going wide with characters.
The Veil Chaser’s Nest - Helps find other locations which then combos with Hinkley and Navigator, also enables the card draw action off Veil Chaser Engineer.
Alchemist’s Tincture - Helps find Achrom Convertor sooner, otherwise it’s still a nice little 2 strength buff for characters.
Fireball - Strong control action to round out the list.
So far in testing it’s performed pretty well, even versus a Freeze palette which I’m very happy with, so only some minor tweaks needed and I think it’ll be in a great place!
That's all from me for now guys - as always any comments, feedback or queries is always welcome either in the comments or on the Discord!
Just a quick reminder for you all - we are currently in Spirata Fall Season! That means any purchase of £30 or more made on the Achroma Store will automatically have the new promo card included with their order!
There’s currently a huge Black Friday sale ongoing until Mon 27th! The biggest discount Achroma has ever had! Get all your Achroma products now at 30% off on the online store linked below! (Excludes charity card Dexter)
See ya real soon folks!
Discord - https://discord.gg/achroma
Achroma online store - https://shop.achroma.cards/antinomy93
Achroma site - https://www.achroma.cards/
Comments
Post a Comment