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Monsters of Norso Sneak Peek - Drengora, The Fierce

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 Hello realmrunners - today I'm going to to be taking a deeper delve into a recent reveal from the upcoming set Monsters of Norso; this is Drengora, The Fierce . Along with the art this comes with the flavour line ' The Monsters aren't the only force to be reckoned with in Norso Planum... ' so, whatever faction the Monsters themselves are on (most likely Achrom I'd expect) this will be from a different faction so it's probably quite safe to assume that from the style of the art, along with this bit of text, we can expect that Drengora will be a more Chroma-aligned character, although whether they're mixed or fully Chroma is yet to be seen. What else can we gather from all this though? Well given that it's a named Character they're going to be Heroic for sure and potentially a key one in their faction - whether that be canonically or within the faction's game mechanic is yet to be seen however. It's also highly likely they will be a rare or le...

Custom Palette Showcase - Frozen Wastes of Altari

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 Hello realmrunners and welcome to a look at another of my custom Palette builds! This time I thought I'd look into making one based around arguably one of the strongest keywords in the game so far; Freeze , as, surprisingly, despite all my toying with the cards from The Last Snow Dragons of Altari, I've never actually built a Palette focused on it; its just always been a support ability. So without further ado here's the list. The strategy is pretty obvious from face value; use your built-in synergies within your cards to bring your Shard Bank up to 30 while all your Freeze abilities prevent your opponent from doing the same or doing any significant damage to your shard total. Onto the thought process behind the individual cards. Crackle  - Not an overly popular Legendary for Freeze Palettes but I personally really like how it can completely stop your opponent's lesser cards on their Canvas from resolving whilst building up its own resolve. Whilst it does also affect y...

Card Highlight - Materno’s Egg

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 Hello realmrunners and welcome to another Card Highlight!  Today I thought I’d go into one particular Object that has a couple of interesting applications in the Draco realm; Materno’s Egg . The key thing to take away from this card is how you use it; in a Palette full of dragons it's effectively extra card advantage that then allows you to deploy an extra Character without paying for it and outside of your 3 card deployment limitation. However what I really want to focus on is how this one card makes two particular dragons a lot more consistent to get hold of; enter Harusk and Materno . Both of these cards have some incredible abilities that are made even stronger when taking into account the Dispose effect of Materno's Egg can be used on your opponent's turn, therefore enabling you to get them online in reaction to a play they make rather than waiting for your turn to come round. This means, for example, you can deploy Harusk  when your opponent plays a really powerful...

Competitive Talk - Combo’ing Pairs

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 Good day realmrunners and happy Valentine’s Day! In the spirit of all things couple-y I thought I’d just quickly highlight a few pairs of cards that go really well together as a combo! So without further ado, in realm order, here we go. Salum Countess Issadora Curdle & Occultist Den - Makes Issadora easy Trade fodder or means she effectively pays for herself. Moonveil Harpy & The Bay of Mysteries - With harpy being a ‘Sea’ Character you can Dig it easily to replay it and get repeatable value out of its Action. Captain Cassius & Hinkley the Navigator - Cassius gives all your Characters Divert, Hinkley does the same for your Locations which means Cassius then effectly gives you +1 for almost every card on your Canvas and they can protect each other from targeting abilities. Summon the Kraken & Dark Rainbow - Rainbow curses all your opponents cards then Kraken lets you steal them all for the turn. Draco Crackle & Ice Breaker - Freeze all your cards to giv...

Custom Palette Showcase - Clunker's Recipe for a Steal

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Welcome to you all realmrunners! Given my last article's topic of a fan-favourite Legendary from The Curse of Curdle Hill, today I thought I'd go into a real banger of a Palette utilising mostly cards from that set with a few others in the mix from latter sets that have boosted it somewhat, so without further ado; here's the list. The main strategy of the Palette is to get to Hex Clunker asap, hence the two actions taking up a couple of rare slots, then grab & recycle Objects to give you the ability to control the state of your opponent's Canvas which will allow you to grind their resources for a win. So let's look at each card individually. Hex Clunker - The key card to the whole Palette's strategy needs no real introduction. Being able to Find or Dig  your Objects plus playing it for free can cause some insane power plays for no real cost. Boostrap Benji  - My little tech choice; whilst being able to get rid of your opponent's Objects, he's also ab...

Card Highlight - Countess Issadora Curdle

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 Hello realmrunners and welcome to a Card Highlight! This time I thought I'd rewind the clock a fair amount and go right back to The Curse of Curdle Hill for this one, the original set that started it all, to cast more of a detailed light on a firm favourite Character that has been present for Achroma's entire lifespan; Countess Issadora Curdle . You may well be wondering why I've chosen her to go over but hear me out; a lot of people will often mentally confine her to the occultist faction and merely see her as a powerful achrom Legendary but there's more to the self-proclaimed leader of Curdle than that. That being said let's address the more obvious synergies she has first. Firstly, as an occultist Character, you can relatively easily Dig Countess Issadora Curdle out of your Dregs which enables you to use her as powerful Trade  fodder that can essentially pay for herself the turn you want to deploy her whilst also making her a difficult card to permanently remove...

Achroma 2025 Roadmap - A rough breakdown

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 Hello there realmrunners and welcome to you all! With the 2025 roadmap recently being shared by the Achroma team I thought I'd go over what they're talking about and put my own thoughts and feelings out there on it all. Winter Here they're looking at rolling out the Chapter 1 booster products - this will see all 4 chronicles, along with the Rise of the Realm Runners expansions, dished out into randomised boosters rather than the pre-done Unlimited boxes that were originally available before. While there has already been a lot of back and forth on this subject and the pros and cons of it, it's the way all of us TCG players have seen cards being released for a very, very long time in other games so I can understand the shift in product style from their perspective. On the plus side though boosters will contain a mixture of unlimited, first edition and alt art cards in them so, even for the more experienced players, there's still good reason to grab them. As well as b...