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Showing posts from September, 2024

Card Highlight - Dyrnwyn

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 Hello all and welcome to another Card Highlight! Today I thought I’d look into a real underdog of the Realm Relics that has some real potential, especially if your Palette already has a lot of Object synergies; Dyrnwyn . On face value it already adds a good amount of Strength to your Character whilst also being a decent option for Trade fodder should the need arise, but its the ability it brings that is quite unique. Making Locations as valid attack targets really changes the dynamic of the game as suddenly it becomes a lot easier to remove them, especially since they don’t hit back as they don’t have any Strength values. Even putting this on something as little as a Character with just 2 Strength allows you to run over all of those really powerful locations that some Palettes often rely on.  On top of this it can also be a reasonable source of gain for you when you do manage to attack your opponents Locations as well, even if its just knocking those smaller value ones down. I person

Competitive Talk - Interaction in Wishwell

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 Hello realm runners and welcome to another of my competitive talk series. With Monsters of Norso on the way I thought I’d highlight a unique aspect of the first chapter, The Warriors of Wishwell, and that is the main interaction pieces in it. Traditionally, in most card games, you’ll find cards such as Fireball , Breath of Fire or even the more recently released Unfathomable Hunger which allows you to remove threats from your opponent’s Canvas.  Outside of a few cards that either take up a Rare slot or have a limiting condition, this doesn’t seem to be as widely accessible in a Norso Palette at first glance, however this isn’t an area they’re lacking in, just one that needs you to look at it slightly differently. One aspect of The Warriors of Wishwell is its heavy Object focus and this makes quite a big contribution to its methods of removal. From utilising cards such as Torstein’s Gauntlet and Gisle’s Sash to give a more permanent buff to your Characters as they’re harder to remo

Chapter Analysis - The Last Snow Dragons of Altari

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 Welcome to the next Chapter Analysis guys - today looking at the follow-up to the fan favourite Draco realm; The Last Snow Dragons of Altari. Chapter Overview Where the first chapter was quite Typal focused, this one instead leans a lot heavier on its Keywords, Hunt  & Freeze , and experiments with the idea of spreading them through both sides of the conflict. As is becoming quite typical of the Draco realm in general, although not all the Legendaries support the new Keywords, they are all very control-oriented. Removal & Interaction Both of the new Keywords in this chapter are heavily based on interaction with your opponent's cards so there's heaps I could put under this topic, however if you're talking generic removal pieces there's a few options that give you ways of Erasing troublesome Characters and Locations outright. Aside from this you'd have to tap into one of the abilities previously mentioned, what's worth noting is there are some key ones th